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1. Sticky:[Data Insights] Dropsuit KDR - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: Breakin Stuff wrote: I see my calsent isn't nearly as underpowered as everyone claims. IN YOUR FACE, HATERS! We need an emoticon for being smug or gloating. Oh ... right... Uh... first? How the...
- by Miokai Zahou - at 2015.05.12 10:21:00
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2. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Durynn ValDarius wrote: You guys are dicks for letting scouts jump 40 meters straight up, dodging hmgs with strafe movement is broken. I have to run proto every round just to survive because 1100hp is not enough.. do you devs actually play this...
- by Miokai Zahou - at 2015.04.03 06:44:00
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3. What if aim-assists was removed. - in Feedback/Requests [original thread]
If aim assist is ever removed then the strafing speed needs to be reduced considerably or removed altogether
- by Miokai Zahou - at 2015.04.01 01:31:00
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4. what would you pay real money for? - in Feedback/Requests [original thread]
to open the god damn door so i can see the rest of my war barge...
- by Miokai Zahou - at 2015.03.31 11:04:00
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5. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
CCP Rattati wrote: Henchmen21 wrote: The redline should be a concord sanctioned boundary, everything within is an active battlefield anything outside is protected by concord to prevent the deaths of lets say civilians. You kill anyone while ...
- by Miokai Zahou - at 2015.03.31 10:57:00
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6. More cooperation between infantry and tanks - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Infantry support should be in the form of maneuverability. I believe tanks are and have always been way too fast, both top speed and acceleration. A tank should be about staying power, not about hit-and-run. Slow them do...
- by Miokai Zahou - at 2015.03.31 03:37:00
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7. Large turrets still too good at AI - in Feedback/Requests [original thread]
Banjo Robertson wrote: Well this is all opinion based on my experiences so far in the game after the recent vehicle changes. But the large turrets are still too good at mowing down infantry. If there aren't some other mechanics that could be u...
- by Miokai Zahou - at 2015.03.31 02:39:00
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8. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Spkr4theDead wrote: Derpty Derp wrote: Breakin Stuff wrote: [I merely wish to stop the HAV nerf/buff routine by setting the current madrugar as a benchmark and bringing the gunnlogi back in line to it, and setting some acceptable paramete...
- by Miokai Zahou - at 2015.03.29 08:03:00
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9. Dropships: the future - in Feedback/Requests [original thread]
Stefan Stahl wrote: Miokai Zahou wrote: I personally would be glad to fly around a proto ADS hull which I need to make considerable sacrifices to offensive capabilities to be a tankie scanner lighting up the map for my team mates to find the...
- by Miokai Zahou - at 2015.03.16 12:29:00
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10. Dropships: the future - in Feedback/Requests [original thread]
I don't really mind where the ADS is at the moment but if you could introduce a Proto hulls and Advance hulls of the ADS with increase in CPU and PG just like how you went with the HAV hulls, that would be nice. Also if you do so can you streamli...
- by Miokai Zahou - at 2015.03.16 11:43:00
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11. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
This thread and this proposal is just plain bad.
- by Miokai Zahou - at 2015.03.08 09:04:00
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12. how to fix matchmaking, protostoming, regain playerbase, and fix FW... - in Feedback/Requests [original thread]
This idea of removing squads from public matches won't be taken seriously as the point of a team based game is to run solo or in squads with either friends or randoms but saying that reducing the squad sizes for public matches sounds more logical.
- by Miokai Zahou - at 2015.02.21 10:11:00
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13. Small Blasters still suck CCP - in Feedback/Requests [original thread]
shaman oga wrote: CCP Rattati wrote: What were Chromo blasters like exactly, I remember many things, but not that. FYI While you are at it, can you guys fix the glowing effect on gunner seats. When the pilot activate hardeners the gun...
- by Miokai Zahou - at 2015.01.10 05:47:00
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14. Make the MD the solution to sentinels - in Feedback/Requests [original thread]
no. get good.
- by Miokai Zahou - at 2015.01.08 11:31:00
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15. MLT BPO Ferroscale and Reactive Plates - in Feedback/Requests [original thread]
Add in ARR and cloaks as well.
- by Miokai Zahou - at 2014.12.30 01:57:00
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16. GOOD IDEA: NO REWARD FOR REDLINE COWARDS - in Feedback/Requests [original thread]
No get gud scrub and use cover. On a side note no one is forcing you spend isk and sp to find snipers and they already have been hit with the nerf bat multiple times.
- by Miokai Zahou - at 2014.12.29 02:47:00
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17. Have unlimited ammo for HAV turrets - in Feedback/Requests [original thread]
Captain Tibsen wrote: I had my tank out and I was destroying other tanks and drop ships and I ran out of ammo and had no way of refilling it! Then you better rush back to the supply depot near your home lines!
- by Miokai Zahou - at 2014.12.21 14:07:00
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18. Subscriptions - in Feedback/Requests [original thread]
I wouldn't mind paying $15 per month for Dust as long as it's worth subbing for.
- by Miokai Zahou - at 2014.12.21 06:29:00
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19. BPO key? - in Feedback/Requests [original thread]
Sorry but no.
- by Miokai Zahou - at 2014.12.18 09:40:00
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20. [Feed Back] on ADS Vs Swarms - in Feedback/Requests [original thread]
VikingKong iBUN wrote: Miokai Zahou wrote: VikingKong iBUN wrote: I recently specced into swarms and a lot of the time another random volley of missiles come out of my swarm launcher after its fired. The extra ones don't have any effect t...
- by Miokai Zahou - at 2014.11.27 10:36:00
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